window.onload = function(){

var h1,h2,h3,h4
var qcanvas = new Qcanvas({
        id:'qcanvas',
        width:500,
        height:500,
        mouseup:handleMouseup

    });
var handleMouseup = function(){ 
    var point = rect.polyPoints();
    h1.setStart([point[0].x-5,point[0].y-5]).setDisplay('block');
    h2.setStart([point[1].x-5,point[1].y-5]).setDisplay('block')
    h3.setStart([point[2].x-5,point[2].y-5]).setDisplay('block')
    h4.setStart([point[3].x-5,point[3].y-5]).setDisplay('block')
}
var rect = qcanvas.qrect.rect({
    start:[50,50],
    degree:0, 
    mousedown:function(){
            h1.setDisplay('none');
            h2.setDisplay('none')
            h3.setDisplay('none')
            h4.setDisplay('none')
    },
    mouseup:handleMouseup


})
var h1Move = function(){
    //影响宽 高 位置
    var point = rect.polyPoints();
    var center = this.centerPoints();
    var pos =  [this.start[0]+5,this.start[1]+5];
    var width = point[2].x - center.x;
    var height = point[2].y - center.y;
    rect.setStart(pos).setWidth(width).setHeight(height)
  
    h2.setStart([point[1].x-5,point[1].y-5])
    h4.setStart([point[3].x-5,point[3].y-5]) 
   

}

var h2Move = function(){

    //影响宽 高 位置y
    var point = rect.polyPoints();
    var pos =  [this.start[0]+5,this.start[1]+5];
    var width = pos[0] - rect.start[0];
    var height = point[2].y - pos[1]; 

    rect.setStart([rect.start[0],pos[1]]).setWidth(width).setHeight(height)
 
    h1.setStart([point[0].x-5,point[0].y-5]);
    h3.setStart([point[2].x-5,point[2].y-5])
     
    

}
var h3Move = function(){

    //影响宽 高
    var point = rect.polyPoints();
    // var center = this.centerPoints();
    var pos =  [this.start[0]+5,this.start[1]+5];
    // console.log(start);
    var width = pos[0] - rect.start[0];
    var height = pos[1] - rect.start[1]; 

    rect.setWidth(width).setHeight(height)
    
    // setTimeout(function(){
    h2.setStart([point[1].x-5,point[1].y-5])
    h4.setStart([point[3].x-5,point[3].y-5])
    // },200)
    
}
var h4Move = function(){

    //影响宽 高 位置x
    var point = rect.polyPoints();
    // var center = this.centerPoints();
    var pos =  [this.start[0]+5,this.start[1]+5];
    // console.log(start);
    var width = point[1].x - pos[0];
    var height = pos[1] - rect.start[1]; 

    rect.setStart([pos[0],rect.start[1]]).setWidth(width).setHeight(height)

    // setTimeout(function(){
    h1.setStart([point[0].x-5,point[0].y-5]);
    h3.setStart([point[2].x-5,point[2].y-5])
    // },200)
}





var createHandler = function(){
    var point = rect.polyPoints();

    h1 = qcanvas.qrect.rect({
        start:(function(){
            var point = rect.polyPoints();
            return [point[0].x-5,point[0].y-5]
        })(),
        degree:rect.degree,
        width:10,
        height:10,
        borderColor:'red',
        fillColor:'',
        disCenter:0,  //距大矩形中心点距离 
        dragRange:[],
        mousedown:function(){
            point = rect.polyPoints();
            
            //对拖动区域做限制
            this.dragRange = [
                [0,0],
                [
                    rect.start[0]+rect.width-20,
                    rect.start[1]+rect.height-20
                ]
            ]

        },
        mousemove:function(e,pos){
            if(qcanvas.dragAim !== null){ 
                h1Move.call(this); 
            }
        },
        mouseup:handleMouseup
    })
    h2= qcanvas.qrect.rect({
        start:(function(){
            var point = rect.polyPoints();
            return [point[1].x-5,point[1].y-5]
            // return [rect.start[0]+rect.width-5,rect.start[1]-5]
        })(),
        degree:rect.degree,
        width:10,
        height:10,
        borderColor:'red',
        fillColor:'',
        mousedown:function(){
            point = rect.polyPoints();
            //对拖动区域做限制
            this.dragRange = [
                [rect.start[0]+10,0],
                [
                    qcanvas.stage.width-50,
                    rect.start[1]+rect.height-20
                ]
            ]
        },
        mousemove:function(e,pos){
            if(qcanvas.dragAim !== null){ 
                h2Move.call(this); 
            }
        },
        mouseup:handleMouseup

    })
    h3= qcanvas.qrect.rect({
        start:(function(){
            var point = rect.polyPoints();
            return [point[2].x-5,point[2].y-5]
            // return [rect.start[0]+rect.width-5,rect.start[1]+rect.height-5]
        })(),
        degree:rect.degree,

        width:10,
        height:10,
        borderColor:'red',
        fillColor:'',
        mousedown:function(){
            point = rect.polyPoints();
            //对拖动区域做限制
            this.dragRange = [
                [rect.start[0]+10,rect.start[1]+10],
                [
                    qcanvas.stage.width-50,
                    qcanvas.stage.height-50,
                ]
            ]
        },
        mousemove:function(e,pos){
            if(qcanvas.dragAim !== null){ 
                h3Move.call(this); 
            }
        },
        mouseup:handleMouseup

    })
    h4= qcanvas.qrect.rect({
        start:(function(){
            var point = rect.polyPoints();
            return [point[3].x-5,point[3].y-5]
            // return [rect.start[0]-5,rect.start[1]+rect.height-5]
        })(),
        degree:rect.degree,
        width:10,
        height:10,
        borderColor:'red',
        fillColor:'',
        mousedown:function(){
            point = rect.polyPoints();
            //对拖动区域做限制
            this.dragRange = [
                [0,rect.start[1]+10],
                [
                    rect.start[0]+rect.width-20,
                    qcanvas.stage.height-50,
                ]
            ]
        },
        mousemove:function(e,pos){
            if(qcanvas.dragAim !== null){ 
                h4Move.call(this); 
            }
        },
        mouseup:handleMouseup

    })
}
createHandler();





}